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custom/display_mode
displayReferenceObjects
Variable displayReferenceObjects
Const
displayReferenceObjects
:
{
active
:
refModel
<
keyof
typeof
refmodels
>
|
""
;
ref_indexes
:
Record
<
DisplaySlotName
,
number
>
;
refmodels
:
{
armor_stand
:
refModel
<
"armor_stand"
>
;
armor_stand_small
:
refModel
<
"armor_stand_small"
>
;
baby_zombie
:
refModel
<
"baby_zombie"
>
;
block
:
refModel
<
"block"
>
;
bow
:
refModel
<
"bow"
>
;
crossbow
:
refModel
<
"crossbow"
>
;
eating
:
refModel
<
"eating"
>
;
fox
:
refModel
<
"fox"
>
;
frame
:
refModel
<
"frame"
>
;
frame_invisible
:
refModel
<
"frame_invisible"
>
;
frame_top
:
refModel
<
"frame_top"
>
;
frame_top_invisible
:
refModel
<
"frame_top_invisible"
>
;
hud
:
refModel
<
"hud"
>
;
inventory_full
:
refModel
<
"inventory_full"
>
;
inventory_nine
:
refModel
<
"inventory_nine"
>
;
monitor
:
refModel
<
"monitor"
>
;
player
:
refModel
<
"player"
>
;
tooting
:
refModel
<
"tooting"
>
;
zombie
:
refModel
<
"zombie"
>
;
}
;
slots
:
DisplaySlotName
[]
;
bar
(
buttons
:
any
)
:
void
;
clear
()
:
void
;
}
Type Declaration
active
:
refModel
<
keyof
typeof
refmodels
>
|
""
ref_indexes
:
Record
<
DisplaySlotName
,
number
>
refmodels
:
{
armor_stand
:
refModel
<
"armor_stand"
>
;
armor_stand_small
:
refModel
<
"armor_stand_small"
>
;
baby_zombie
:
refModel
<
"baby_zombie"
>
;
block
:
refModel
<
"block"
>
;
bow
:
refModel
<
"bow"
>
;
crossbow
:
refModel
<
"crossbow"
>
;
eating
:
refModel
<
"eating"
>
;
fox
:
refModel
<
"fox"
>
;
frame
:
refModel
<
"frame"
>
;
frame_invisible
:
refModel
<
"frame_invisible"
>
;
frame_top
:
refModel
<
"frame_top"
>
;
frame_top_invisible
:
refModel
<
"frame_top_invisible"
>
;
hud
:
refModel
<
"hud"
>
;
inventory_full
:
refModel
<
"inventory_full"
>
;
inventory_nine
:
refModel
<
"inventory_nine"
>
;
monitor
:
refModel
<
"monitor"
>
;
player
:
refModel
<
"player"
>
;
tooting
:
refModel
<
"tooting"
>
;
zombie
:
refModel
<
"zombie"
>
;
}
slots
:
DisplaySlotName
[]
bar
:
function
bar
(
buttons
:
any
)
:
void
Parameters
buttons
:
any
Returns
void
clear
:
function
clear
()
:
void
Returns
void
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